About Snake100

Snake100 is a free Snake game at snake100.net. It runs in your browser, with nothing to download and no account.

Last updated

What this site is

The game is on the home page. You steer a snake around a board, eat fruit and grow longer, and the round ends when you crash. On a computer you steer with the arrow keys or WASD; on a phone or tablet you swipe or use the on-screen D-pad.

Classic is the plain game. The other 21 modes each add one rule, and you play one mode at a time: Wall, Borderless, Portal, Poison, Peaceful, Cheese, Twin, Statue, Shield, Magnet, Light, Winged, Hotdog, Bridge, Key, Arrow, Gate, Dimension, Minesweeper, Sokoban, Yin Yang. You can also change the speed, the board size, the number of fruits, the fruit, the snake colour and the theme, and set a Speedrun goal.

Who runs this site

Snake100 is part of PLAY100, a small web game studio from Vietnam run by its founder, Mr. Vo. PLAY100 was founded in December 2025 and gives each game its own website. How it started is on the PLAY100 about page.

How we made the game

We wrote the game ourselves in TypeScript. Its look and feel come from Google Snake: a green checkered board, a blue snake that grows as it eats, and a menu of modes. We drew the board, the snake and the menu icons in code, and the sounds are made in your browser as you play.

The original Snake

The idea is fifty years old. Wikipedia's Snake genre article traces the genre to Blockade, an arcade game that Gremlin Industries released in 1976. Twenty-one years later it reached phones: according to the Microsoft Devices Blog, Taneli Armanto adapted Snake for the Nokia 6110 in 1997. The board and modes here follow Google Snake, Google's own browser version.

Many people have made their own Snake since then. Snake100 is an unofficial, fan-made game. It is not affiliated with or endorsed by Google, or by anyone else who makes or owns a Snake game, and it uses no code or artwork from them.

How we check the pages

The rules, keys and numbers on this site come from the version of the game you play here. We play it in a desktop browser and in a phone-sized window, use a test script that presses real keys and logs every score, and read the game code for cases a test game doesn't reach. The guide on the home page shows the date it was last checked.

Credits

  • The fruit, skull and trophy pictures are Twemoji graphics, © Twitter, Inc and other contributors, used under the Creative Commons Attribution 4.0 (CC-BY 4.0) license. We did not change the files; the game tints some of them while you play, for example to dye a poison fruit.

Your scores

The game keeps your settings and your best scores in your own browser. There are no accounts, no online leaderboard and no ads on the site today. The privacy policy lists what is stored.

Contact

You can write to [email protected]. Copyright owners can use the steps on our DMCA page.